# Flyorian features

> Flyorian — Free Airline Management Game

Product feature catalogue (not a keyword landing page). Distinct from /how-to-play (tutorial), /faq (long-tail Q&A), and pillar intents.

Systems:
- Live world map cockpit: select destinations, dispatch, follow arcs, claim on landing
- Expandable home hub: hangars, runway class, facilities (refinery, Maintenance Bay, ops)
- Fleet market: buy new, lease (deposit + daily rate, 30-day contracts), or used airframes
- Transparent route payouts: full cabins; seats × distance revenue
- Fuel & timed shop boosts (accelerate the same loop; no exclusive paid fleet)
- Progression: airline XP, missions, prestige, materials
- Friends visits, leaderboard, public profiles (optional; no seat PvP)
- Live fleet tracker (airborne / refueling / parked)

Also covers how systems reinforce each other and what Flyorian deliberately omits (fare classes, crew roster, energy meters, paywalled unlocks).
Cross-links: /how-to-play, /faq, /airline-manager, /airline-simulator, /free-airline-game, /blog.

## Canonical HTML

- [Flyorian features](https://flyorian.com/features)

## Site overview for agents

- [llms.txt](https://flyorian.com/llms.txt)
- [llms-full.txt](https://flyorian.com/llms-full.txt)
